Doom 4 will apparently keep on battling evil

And that’s as official as this kind of news can possibly go, and the first time ever I got a vaguely interesting e-mail from any PR team. Thanks for the tip oh id software and thanks for letting us know you still haven’t finalized the team to work on DOOM 4 and are thus on the lookout for developers. Now, please do give us a moment to cath our collective breath. The announcement was really exciting. Too exciting to be frank, as is any continuation of the ultimate battle against the abominably nasty forces of evil. DOOM will get a sequel! Sometime!
Problem is though, that id was extremely sparse on any kind of other info. I’m free to speculate! Yay! Well, DOOM 4 will surely appear on the PC and judging from the Xbox version of DOOM 3 I could hazard a guess and say it will probably -at least- make it to the Xbox 360, though the PS3 shouldn’t realistically be left out either. Now, as I have only played the PC version of DOOM 3 and still consider it extremely good looking, I’d like to remind id (who presumably won’t be able to sleep till I get on with my rant) that they should not solely focus on the engine, with which I’m sure they’ll make a stellar job. Enemy AI, atmosphere, gameplay and a marine that can simultaneously hold a flashlight and a gun should under no circumstances be ignored.
Posted on May 7th, 2008 by konstantinos


Doom 4 will use the new graphics engine for Doom 4 (id Tech 5)which I *think* is used in GTA IV.
May 7th, 2008 at 5:20 pmJust curious since I haven’t played Doom 3, isn’t the flashlight fixed to the weapon like what modern SWAT teams do?
May 7th, 2008 at 7:35 pmOf course, this announcement probably means that 3D Realms is rebooting Duke Nukem Forever development.
May 8th, 2008 at 12:12 amAye, guttertalk, id Tech 5 it will be, and it will definitely be impressive. Possibly groundbreaking too, though I would rather have Duke’s silliness than a new engine… What? Rebooted? Drats!
Oh no dear Roys. You can happily switch from gun to flashlight though… Sad, innit? At least the mod-scene fixed it via the aptly named “duct-tape” mod.
May 8th, 2008 at 3:25 amYes, very sad - so much for human progress …
May 11th, 2008 at 9:36 pmquite, quite…
May 12th, 2008 at 3:16 am