Tim Schafer presents: Psychonauts

psychonauts.jpg
Ok, after hours of frustration I finally finished playing Psychonauts and all I can now do is bow in front of Tim Shafer’s superior intellect and then arrange for the man to meet Shigeru Miyamoto and be taught the way of 3D Mario. Psychonauts is brilliant, beautiful, absolutely original and at times downright sublime. It’s got great humor that actually uses the strength of the medium (err, that would be interactivity), excellent storytelling, interesting characters (shocking, I know) and a few moments that would make any great surrealist proud. Plus, the art direction is so masterful, uhm, a true master of art direction must have, err, directed it. Anyway. You get the idea. Psychonauts looks, sounds and feels fantastic.

On the other hand -and quite understandably as this is Mr. Shafer’s first attempt at platform gaming, let alone 3D platform gaming- the controls are simply terrible, sometimes even entering broken territory. Now, admittedly, this might have to to with the fact that I’ve played Psychonauts on the PC using the standard mouse/keyboard control method where obviously this is a game that would have greatly benefited from a dual analog controller, but apparently console reviewers aren’t to happy with it either. Then, there are more gameplay problems that would include a ton of things to collect, some truly infuriating boss battles, the lack of a proper save system and some god-awful combat bits. The question, however, is: do these flaws matter? Well, no, not at all.
psychonauts-2.jpg
For Psychonauts, dear readers, is hands-down the best action game I’ve played those last ten or so years and that even includes Super Mario Galaxy. It might have its fair share of problems and a distinct lack of polished gameplay mechanics, but it almost literally oozes class and originality. Besides, how many games let your in-game persona invade people’s subconscious and have arcadey fun around these mental constructs? How many games have you terrorize a city of sentient fish and collect emotional baggage while sticking bacon in your ear? How many games feature pie jokes? How many games sport ridiculously detailed levels based on wargames? None, that’s how many. Psychonauts is unique.

So, do yourselves a favour. Buy this game now. It is after all available for PC, PS2 and Xbox. Oh, and if you liked Psychonauts then you’ll definitely love Day of the Tentacle and Grim Fandango.

Posted on April 13th, 2008 by konstantinos

Previous post: More Fallout 3 eyecandy (and apparently some info too) Next post: The Wii Virtual Console is now officially on par with a C64

2 Responses to “Tim Schafer presents: Psychonauts”

  1. guttertalk Says:

    For those who have Gametap, you can play it there, too.

    I played the demo for the PC, and I confess that the controls got in the way of my getting hooked. I was intrigued by the idea (though the style didn’t quite do it for me), but it’s a game I’ve considered trying again since I can do it for free now.

    I wish Lucasarts would consider opening up their catalog for redistribution. I used to own Grim Fandango but loaned to someone who never returned it and, alas, I never finished the game.

    I’m thinking my son is about ready for some of those games. But Full Throttle is the only one I still own, which had its share of frustrations. But Tentacle and Monkey Island . . . great stuff.

  2. konstantinos Says:

    I made the exact same mistake dear Guttertalk i.e. I was deeply dissapointed by the demo. Happily the proper game starts off better and it really is worth the frustration. You just can imagine how imaginative the thing is.

    As for Grim Fandango, well, I guess it’s even better, what with it’s beatnik clubs, workers’ strikes, adventure mechanics and brilliant jazzy. A true piece of art. Unlike Full Throttle which might be a looker, but not much of a game I’m afraid…

    Anyway. Them Lucasarts people were -still are thankfully- too talented for their own good. The lobotomized masses mainly care for shooting stuff…

Leave a Reply