Desert Island Disks. Part One.

Imagine yourself stranded on a tiny salty island of the Pacific with nobody to talk to, no access to the Internet, no way to communicate with the rest of mankind, no pizza delivery, nothing but a super-computer-console emulator thingy that could play each and every game ever. Now, imagine you weren’t an anti-social sociopath. Wouldn’t that be dreadful? Of course it would. You’d hate the place.

Anyway. Having established the setting, would you now be so kind and imagine you were foresighted enough to have brought ten of your dearest games with you so as to, you know, sort of ease the pain of boredom? Great! What would them games be? Too shy to speak, huh? Well, suit yourself dear reader, but here are my Desert Island Disks (CDs/DVDs too), all selected for their endurance.

Sid Meier’s Civilization IV
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Not as groundbreaking as its esteemed grandfather, I’ll give you that, but definitely the pinnacle of the ever-evolving Civ series and a game I believe I could play forever. Well, almost. Still, trying to beat it at the toughest setting, experimenting with a variety of tactics, playing the tons of available scenarios (random or not), reflecting on human progress and living out megalomaniac fantasies should be both highly enjoyable and appropriately time consuming. Even in solitude and without multiplayer. Then, should the rescuers really take their time, there’s the excellent editor/modding tools to get creative with.

Elite Plus
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Elite was huge, brilliant and a smash hit that all but dominated the home computing scene. It sported gazillions of planets to visit and/or exploit, the option to play anything from a space-pirate to a bounty hounter to a lawful trader and more importantly provided with some rare opportunities at daydreaming. Shockingly, this amazing space-sim-opera of a game hasn’t aged a day. Well, ok, a day. Elite Plus updated the graphics to glorious 16-bit quality and is thus the marginally better game.

Day of the Tentacle
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Adventures, most probably my favorite genre, are unfortunately ill-suited for the desert island environment, what with their total lack of replayability. A shame, for Monkey Island would have been so appropriate. Thankfully, though, it’s been over 10 years since I last touched Day of the Tentacle and I’m bound to have forgotten most of the puzzles. Besides, there’s the full version of Maniac Mansion -one of the few Lucasarts games I have never finished- included as a game within a game. Oh, and as far as adventure games go, this is one of the best. Tim Schafer designed it you know.

Football Manager (any version)
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Unless you have actually played Football Manager (or Championship Manager as they used to call it before them corporate people got it all mixed up) you just can’t understand the sheer brilliance of this coach/manager sim. It’s the only game that, while being as utterly realistic as it is, can keep you up till 6 o’ clock in the morning chain-smoking yourself to the next division. Or the Championship League finals. If you love football, you’ll love FM. I for one definitely do.

TES IV: Oblivion
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This massive first person CRPG that might be slightly shorter than its predecessor, but also manages to offer a more focused story, better graphics, improved AI, more elaborate side-quests and a way more believable world, would be my RPG of choice for the island. Not that it’s so much better than KOTOR or Fallout 2, mind you. It’s just that I’m such a lover of huge fully 3D worlds I can’t resist it. Besides, I usually treat it as a virtual DM and feel like doing some proper role-playing.

…… Stay tuned for Part Two …… Well, here it is!

Posted on January 11th, 2008 by konstantinos

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3 Responses to “Desert Island Disks. Part One.”

  1. greywulf Says:

    Oooo! Good list, very good list indeed.

    I’m with you all the way with Elite Plus. If I could take just that one game, I’d probably still be playing it 5 years later when rescue finally arrives.

    I would switch Civ for Sim City 3000 or Railroad Tycoon II, and I’d want a copy of Sims 2 for company too. At least then I’d have someone to talk to, even if it was only Simglish.

    Oh, and a copy of all the Zorks and the original version of Adventure too, please.

    There. That’s my list :)

  2. guttertalk Says:

    Nice list.

    Mass Effect might be one for me. One of the thing that impresses me about it is the amount of unique dialog. I have run across no repeated lines in speaking with NPCs, which compels me to chat with everyone I can.

    However, I don’t think it affords quite the same amount of role-playing as Oblivion. Certainly not as much as Morrowind.

    Several of these are pretty deep games. One game I’d add is one like Catan: because of it’s changing board, the different ways to win, and the luck of the card draws, it’s hard to play the same game twice.

  3. konstantinos Says:

    Glad you enjoyed the post greywolf. Now, I must admit I enjoy the games you’d take with you, but I have to admit that 4 text adventures would both be too much and not last that long anyway ;) Then again I’ve never truly played Adventure. Just sampled the thing. As for Civ, well, I’ll stick with it. Wait for Part Two and …uhh… cheers!

    Mass Effect… you seem quite excited about this one dear guttertalk and that’s high praise indeed. Probably would be excellent as a DID too. I would disagree on Catan though. A great adaptation of an excellent game, yes, but one requiring a net connection too.

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